Games. Falkreath.esp. "Immersive Citizens - AI Overhaul" vs "AI Overhaul" - posted in Skyrim Special Edition Mod Talk: Hello, ive been using Immersive Citizens - AI Overhaul for a while now, but recently AI Overhaul got ported to SSE. Ive never seen AI Overhaul except recently. Immersive Citizens is a very good and immersive (excuse the pun) mod per se, is the way it changes the citizens' AI and their interaction with their new world that has been revamped so NPC can function the way it should be that makes it incompatible with so many other mods. Only mods with direct conflicts with Immersive Citizens - AI Overhaul.esp have been placed after it. Immersive Citizens - AI Overhaul is a plugin for The Elder Scrolls V: Skyrim.Its main objective is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like … The Elder Scrolls V: Skyrim Special Edition; Do Immersive Citizens and Realistic Conversations conflict at all? User Info: CaIiber345. Note that the Unofficial Skyrim Special Edition Patch is fully compatible with Immersive Citizens. close. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Immersive Citizens - AI Overhaul is a plugin for "The Elder Scrolls V : Skyrim" whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans … Darkwater Crossing.esp. And of course you have to be considerate of load order if … Note that the Unofficial Skyrim Special Edition Patch is fully compatible with Immersive Citizens. Immersive Citizens SE: changes Note Version 0.4.0 - Hulda will now return to The Bannered Mare if the player enter inside it when she is shopping at the market (Immersive Citizens bug). videogame_asset My games. It's compatible with anything that doesn't change navmeshes in towns and cities afaik. CaIiber345 4 years ago #1. Most of them are being placed before IC. Downloading some mods and trying to order them properly. If I could only use 1 mod it would be Immersive Citizens. Dawnstar.esp, even though it's incompatible. Rechecking things, it seems loot is NOT putting his mods AFTER Immersive Citizens.. For me it's essential. So far I've done well with getting mods that say they'll work together, or where to put them in the load order. Skyrim Special Edition. Provincial Courier Service.esp. It makes the game feel so much more alive. - The main plugin (Immersive Citizens - AI Overhaul.esp) must be positioned below: Skyrim Sewers (only slightly incompatible, must be positioned above Immersive Citizens - AI Overhaul.esp in your load order) Sounds of Skyrim Complete SE - Nexus authors notes: must be put before weather mods.

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